In this episode of Chatting Script, I take a look at director Zack Cregger's latest film, following his acclaimed work on Barbarian and Weapons, and explore how he approaches one of gaming's most iconic horror franchises.
I also look back at the Resident Evil movies starring Milla Jovovich, the other film adaptations and Netflix series, before getting into my own experience with the games — from Resident Evil 1 through 6.
But what makes this new film different?
We get into how Resident Evil (2026) separates itself from the previous adaptations, recreates the feeling of actually playing the games, and takes us on a surprisingly game-like journey packed with bizarre humour, horror, and some seriously exciting set pieces.
Is this finally the Resident Evil adaptation fans have been waiting for?
Let's talk about it.
Episode Chapters00:00:03 – Intro & housekeeping00:00:46 – Zach Creeger, 00:03:15 - the Resident Evil Franchise, Mila Jovovich films, Games & more00:07:03 – How this resident evil movie sets itself apart00:13:00 – this film is Funny!00:15:35 – The art of building a jump scare00:21:34 – Set pieces and game inspiration 00:25:31 -Austin Abrhams being a normal guy00:29:00 – The Nemesis mechanic from R3 used via the Amalgamation monster 00:34:00 – Praising the finale without spoiling it